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Book Rigger V3 0


Book Rigger V3 0: The Ultimate Page Turn Solution for 3ds Max




If you are looking for a way to create and animate realistic books in 3ds Max, you might want to check out Book Rigger V3 0. This is a one-click book rigging solution that allows you to create and rig a whole book with any number of pages just in a single click. You can also interactively control the page turning animation with a simple slider or a custom helper object. Book Rigger V3 0 is compatible with 3ds Max 2012 and above, and supports both standard and V-Ray materials.


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Main Features of Book Rigger V3 0




Book Rigger V3 0 has many features that make it a powerful and versatile tool for book creation and animation. Some of the main features are:



  • Easy and fast book creation: You can create a book from scratch or use a pre-made model. You can also adjust the book size, cover thickness, page count, page size, page color, and page texture.



  • Automatic rigging and skinning: Book Rigger V3 0 automatically creates a bone structure and a skin modifier for the book. You can also fine-tune the skin weights and the bend angle limit for each page.



  • Interactive page turning control: You can animate the page turning with a simple slider that controls the current page number. You can also use a custom helper object that follows the mouse cursor or a spline path to control the page turning.



  • Realistic page bending and folding: Book Rigger V3 0 uses a custom script controller to simulate the natural bending and folding of the pages. You can also adjust the stiffness, damping, and gravity parameters for each page.



  • Ability to turn multiple pages at once: You can turn more than one page at a time by changing the step value of the slider or the helper object. You can also turn the following page before the previous one lands (shuffle) by using the shuffle control on the master controller.



  • Support for different book types: Book Rigger V3 0 can handle different types of books, such as hardcover, softcover, magazine, notebook, etc. You can also create books with different binding styles, such as perfect bound, saddle stitch, spiral bound, etc.



  • Support for different material types: Book Rigger V3 0 supports both standard and V-Ray materials. You can also use multi-sub materials to assign different materials to different parts of the book, such as cover, spine, pages, etc.




How to Use Book Rigger V3 0




To use Book Rigger V3 0, you need to follow these simple steps:



  • Create or import a book model in 3ds Max. Make sure the model has enough segments for each page and is aligned with the world axes.



  • Select the book model and go to Create > Helpers > Book Rigger > Book Rig Helper. This will create a helper object at the center of the book.



  • Adjust the helper parameters to match the book model. You can change the book size, cover thickness, page count, page size, page color, and page texture.



  • Click on Create Rig button on the helper object. This will create a bone structure and a skin modifier for the book model.



  • Select the master controller (the big circle) and go to Modify panel. Here you can adjust the skin weights and the bend angle limit for each page.



  • Select the slider controller (the small circle) and go to Modify panel. Here you can animate the page turning by changing the current page value. You can also change the step value to turn multiple pages at once.



  • Select the helper controller (the arrow) and go to Modify panel. Here you can enable or disable the helper mode. When enabled, you can use the helper object to control the page turning by moving it with the mouse cursor or along a spline path.



  • Select any of the page controllers (the squares) and go to Modify panel. Here you can adjust the stiffness, damping, and gravity parameters for each page. You can also enable or disable the shuffle mode for each page.




Why You Need Book Rigger V3 0




Book Rigger V3 0 is a must-have tool for anyone who wants to create and animate realistic books in 3ds Max. Whether you are working on a commercial project, a personal project, or a student project, Book Rigger V3 0 can save you a lot of time and effort. You can create and rig a whole book with any number of pages just in a single click, and interactively control the page turning animation with a simple slider or a custom helper object. You can also achieve realistic page bending and folding effects with a custom script controller. Book Rigger V3 0 is compatible with 3ds Max 2012 and above, and supports both standard and V-Ray materials. Book Rigger V3 0 is the ultimate page turn solution for 3ds Max.


If you want to learn more about Book Rigger V3 0, you can watch the video demonstration or visit the official website. You can also download the trial version and try it out for yourself.


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